Here’s the gist of my idea for Nintendo’s NX

Note: Be patient and read all the details—I promise there’s some good stuff here—and let me know what you think.

First: Think of the NX as basically being the Wii U console stuffed directly into the current Wii U GamePad (either pretty much exactly the same power as a Wii U or a little bit more powerful if necessary). The main differences would be making the screen 1080p; 3D without glasses; adding multi-touch to the screen, which would work with both the stylus and multiple fingers; and adding analog plus click to the triggers (not the shoulder buttons; just the triggers). Everything else would pretty much stay the same; including the NFC support for amiibos. Oh, and there would also be replaceable/expandable memory (likely SD cards by default but also an official external HDD), in case you want to store a whole bunch of digital games locally (although you’d probably get cloud storage too), and a tiny wireless dongle that comes in the box, which you can plug into your TV so you can play the games directly on the big screen as well (no console box necessary). That’s basically the NX.

This fan-made concept design is pretty much exactly how I imagine the system looking.

All the cool stuff is in the details however…

Right out the gate, you could basically emulate/play digital versions of games from ALL of Nintendo’s old consoles; both home console and handheld. Old NES, SNES, N64, GC, GB, GBC and GBA games run on the system exactly as you imagine they would but in digital form, which you’d download and/or stream from the new “connected service” Nintendo is developing.

To run Wii games you’d download/stream them like all the other games and for any of them that use full motion/pointer controls you would use a proper Wiimote by pointing it at the sensor bar that’s directly built into the NX (this is already built into the current GamePad and would be on NX too), and you could either stream the game to the TV or view it directly on the GamePad (a bit small and awkward but still possible). So for some Wii games you would still need to own/buy actual Wiimotes but that’s not really surprising given the unique controls of most Wii games and at least you don’t have to own/plug-in a separate sensor bar.

For DS/3DS the 1080p screen would be used to emulate the two-screen DS/3DS setup directly on the NX screen and because of the size and resolution it would pretty much be just like looking at a normal size DS/3DS (regular; not XL/LL):

The fact the NX screen would be both 3D without glasses and touch capable means it could mimic all aspect of the DS/3DS on that single screen. A lot of this would also be done in firmware/software, so it all displays correctly. If you want you could also stream the top screen to the TV, or use any other screen variation/setup that’s currently available for running DS games on Wii U now. The 3D no-glasses could even be used to emulate the Virtual Boy system too 🙂

With a screen that has a 1080p resolution, along with glasses-free 3D and touch, you could basically emulate a DS/3DS directly on the GamePad-esque NX no problem, but there would also be many other display configurations available to choose from too, as is already the case with current DS games running on the Wii U GamePad.

To run Wii U games it would simply do what the current Wii U and GamePad do; with the main game content being displayed on the TV, streamed via the dongle, and all the map and touch screen stuff or whatever on the NX screen. Obviously any games that have off-TV play could similarly be played just directly on the NX, like they are now when played directly on the Wii U GamePad.

The new NX would also be compatible directly with the current Wii U and could be used as a secondary GamePad (or third and forth too), which will be a feature that will be activated on Wii U via a firmware update that also adds in all the new Nintendo network stuff, this whole “connected system”, and a few other things. Because the NX is obviously able to connect to other NX systems for multi-player games (say up to four at a time), you would also similarly be able to use up to three of them with the Wii U now too; allowing you to play four player games on Wii U, where one person uses the Wii U GamePad and three other people use NX systems, so each person could have a custom screen but at the same time the TV could display another view of the action. Think of a Madden type game where each player can call plays on their controller in secret by drawing on the screen, with the main action on the TV. Or something like 4 player local multi-player Splatoon, with each person playing on either the GamePad or an NX controller and the TV showing an overview of the map. Because the NX systems are basically self contained Wii U consoles, it wouldn’t take much processing power for the main Wii U to handle a four player game like this (unlike now where it would basically be impossible to have 4 GamePads on Wii U), since each system is basically a Wii U in and of itself and would be doing its equal share of the leg work. The whole Wii U/NX/TV setup where you have three NX systems plus the Wii U is obviously a very rare scenario as most gamers would just use four NX systems for multi-player but for anyone that already owns a Wii U it means they can use it in place of another NX system, which is a nice bonus, and it means they now have the ability to play new multi-player games on Wii U where each person actually has a proper private screen (poker and Scrabble would be fun, with the cards or letters shown on the individual player’s screens and the main deck or board shown on the TV).

Nintendo would now of course be able to make plenty of games, both NX and Wii U, that take advantage of more than just asymmetric local multi-player by default—these would just be regular multi-player portable games for NX, that allow you to link to other people online or near you with NX systems, but at the same time because the NX is in fact just a Wii U built into a GamePad, you could play those very same games as multi-player games on current Wii U, using the Wii U and the GamePad as one controller, with a private screen, and up to 3 NX systems as the other controllers with private screens. This also means that any current Wii U owners would continue to see plenty of game support into the foreseeable future too as by default basically all NX games are Wii U games too—except for a couple of small extra control options like multi-touch and analog on the triggers—and visa versa. So that’s good for anyone that already owns a Wii U and wants to continue to be satisfied with it. It means the Wii U, by the end of its lifespan, will likely be far less of a flop, if at all.

The final thing here, and something that I think would basically tip this over the edge and turn it from amazing into literally a revolution in the industry: I would include a complete creation suite/toolset with every single NX system at launch, in-the-box day one, for FREE; which would be something like the old Mario Artist series for N64. This would allow people to use the NX controller and stylus/touchscreen directly to draw/paint art, including sprite/pixel art and textures for polygons; create music (a bit like Mario Paint’s music mode); create animations; create/edit movies (using the camera and other features of the NX); make polygon models; and even make full, albeit relatively simple, video games (anything from NES level up to N64 probably, and maybe even a bit beyond). All these creations could be shared among all NX users and even Wii U owners via Nintendo’s new single connected service, and possibly 3DS owners in some cases—where those people could then play and enjoy them or modify them even further—as well as just shared to the general Internet and on sites like YouTube (if it’s a video or animation you made). Just imagine all that content, some of it potentially brilliant, being made by users and available to other NX users from the get-go. This suite would also be added to the Wii U and 3DS too, via that firmware update I mentioned earlier; so it really is one complete unified and connected system/service that works across all Nintendo’s main consoles (and again it means current Wii U and 3DS owners get a bit more life and satisfaction from their systems):

(An example of one of the packages in the old Mario Artist series for N64—in this case Polygon Maker—for reference).

Now, imo, THAT’s how you sell people on the idea of—a “controller with a touchscreen”—or in this case the NX.

So, “basically”; you have a single self-contained portable/home console hybrid, at least as powerful as a Wii U, that can play games from every single console Nintendo has ever made with very little hassle. For some of the more convoluted stuff, like Wii motion-centric games, you can basically use your old Wii controllers directly on it. It even works as an extra controller for anyone that has a Wii U too (up to three can be used, plus the GamePad as the forth) and by default means the Wii U is going to see proper game support for at least another whole generation as well. The connected internet service will work on NX but also be added to both Wii U and 3DS too (via a firmware update), so that all three systems now share many software/firmware and online features—this whole unified/connected system Nintendo has been going on about—such as using a single account for everything and for cross-play on many of the titles. Then the cherry on top is the entire creation suite built into the console from day one, out-the-box, and available for every single Wii U, NX and 3DS owner to use for free.

Nintendo would cease manufacturing of any new Wii U and 3DS systems entirely and go forwards only with the NX as its single consolidated brand new handheld/console hybrid; although it would obviously continue to support the other two consoles in terms of firmware and software in multiple ways for quite some time, as part of the strategy mentioned earlier.

So we have a single focussed vision for a new dedicated gaming console and fully unified service that combines all the strengths of both Nintendo’s current platforms as well as basically completely eliminating any of their separate weakness at the same time. It’s basically win win, for both Nintendo and gamers imo.

To me, this is a system and solution where I don’t think it would matter one sh*t how powerful Sony and Microsoft’s next consoles are. They simply couldn’t touch this concept imo, if they’re just more of the same but with more power. If this system—the proper next-gen Nintendo portable basically but so much more too—wasn’t lapped up by both gamers and third parties out the gate then I doubt anything Nintendo could do at this point would be a notable success.

12 thoughts on “Here’s the gist of my idea for Nintendo’s NX”

  1. This would definitely be awesome, I’d get it for sure… but how much money would I have to save up? More importantly for Nintendo, how many people would be willing to pay that amount? I would love for Nintendo to go all out and make a fully-featured system, because I’d buy it regardless, but I’m not sure how well a system that expensive would sell to the masses.

    1. Well, personally, I wouldn’t want it to cost more than $200 (or £200 in the UK), at launch, and I have a few ideas for how this would be possible too. I don’t think it would be smart to go much higher but even if it were say $300/£300 then I guess the fact it is now both of Nintendo’s consoles in one, handheld and home, would probably help some people see it as a pretty decent value proposition.

  2. I like your idea, Im just wondering what you think about Myamoto saying that the problem with the WiiU was, that Tablets had come out at the same time taking the thunder away from the WiiU Tablet Controller?

    1. I personally think that’s him simply not fully understanding what the real problems with the Wii U were/are: Things like being underpowered compared to the competition; not having any truly compelling software at launch that properly showed off the unique and genuinely cool features of the GamePad, like it has now with titles such as Super Mario Maker and Art Academy: Atelier; bad marketing in terms of the name and positioning of the system; lack of continued third party support; still being priced too high relative to the competition; lack of basic but kinda standard/expected features, like a decent amount of internal storage space or even simple stuff like CD/DVD playback and Blu-Ray support; not realising some of its ideas and potential fully, due to things like the low battery life and lack of wireless signal distance, so you can’t really play it in your bathroom or bedroom, which would have been another great selling point; not being able to use multiple GamePads at once, which if done properly could have been a paradigm shifting element of the console imo; some damaged consumer trust following on from the Wii, which also suffered some of the same problems; and so on…

      I really don’t think the existence of tablets when the Wii U released was one of the main problems at all.

      I think all the glaring mistakes Nintendo made with the system, as I see it, were a much bigger factor.

    1. I guess in some ways, but it’s not really the same. The inbuilt software and services I proposed above, along with a couple of key features, would play a large part in differentiating between the two similar-ish systems ultimately.

  3. Nice vision, I am really intrigued by what Nintendo will do with the nx, and your creation suite idea is very cool… Hope they are listening.
    Recent rumours I’ve read about the nVidia chip and detachable control pads will really bring everything together – u have your game streaming infrastructure on nvidia’s grid, and u get ur wiimote equivalent with the detachable pads, and…..
    U can easily implement vr in the future by detaching the pads (motion control) and slipping the nx tab into a headset like Google cardboard or Samsung gear vr.

    1. Exactly: There’s a HUGE amount of potential for something very special here, if only Nintendo sees fit to take advantage of it. . . .

    1. The NX would be a fully self-contained device that doesn’t require any other hardware to work (other than the dongle when streaming to TV, which would come in the box), at least as I imagine it, if that’s what you mean?

        1. Yes, if you buy the NX device it would work both as a self-contained handheld that you can take with you on the go, just like any other handheld, and also as a home console when you connect/stream it to your TV via the “dongle” that comes in the box (in whatever form it would take), and you’d simply use the NX unit as a controller (just like the Wii U GamePad) while viewing the main action on your TV screen (or a combination of the handheld screen and TV screen game if a particular game requires it, like with Super Mario Maker for example).

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